﻿using System.IO;
using System.Text;
using System.Diagnostics;
using System;

public class DebugTextWriter : StreamWriter
{
    public DebugTextWriter()
        : base(new DebugOutStream(), Encoding.Unicode, 1024)
    {
        this.AutoFlush = true;
    }

    class DebugOutStream : Stream
    {
        public override void Write(byte[] buffer, int offset, int count)
        {
            Debug.Write(Encoding.Unicode.GetString(buffer, offset, count));
        }

        public override bool CanRead { get { return false; } }
        public override bool CanSeek { get { return false; } }
        public override bool CanWrite { get { return true; } }
        public override void Flush() { Debug.Flush(); }
        public override long Length { get { throw new InvalidOperationException(); } }
        public override int Read(byte[] buffer, int offset, int count) { throw new InvalidOperationException(); }
        public override long Seek(long offset, SeekOrigin origin) { throw new InvalidOperationException(); }
        public override void SetLength(long value) { throw new InvalidOperationException(); }
        public override long Position
        {
            get { throw new InvalidOperationException(); }
            set { throw new InvalidOperationException(); }
        }
    };
}